3D model: Baby doll.
Modeling, rigs, and texturing are all done by me inside Maya.
Purpose: used as a character for a horror cruise game that is currently in the prototyping phase.
Baby doll animation: idle.
Description: trying to look cute and harmless.
Baby doll animation: walk.
Description: despite its cute look, with each step, its head shakes during motion.
Baby doll animation: struggle.
Description: caught by a mysterious man, the baby doll struggles in mid-air, trying to escape.
Baby doll animation: release.
Description: put in a crucified pose, the baby doll stretches its trembling arms and legs, as if it's releasing something from its body.
Baby doll animation: shudder.
After release, the baby doll lost all its energy. Only the occasional shuddering reminds people that it was once a cursed baby doll.